I love being on the MySims team and I'm really happy to have been able to design so many characters for the game. Now that MySims Agents is coming out on Sept. 29th, I would like to share some of my concept art. It's funny to see the difference between when I first started on the team and how I currently draw the characters because at first, I didn't get the proportions quite right. Now that I'm more comfortable and familiar with the style, I can see the difference...
Various Yeti concepts




Color test

The version of the Yeti they used in game.
One of my favorite designs - Luke
Poppy's Dog, Dogwood

Chaz & Tim

These are designs for some CAS outfits you can unlock in the game...



Steampunk gear

Preston in a Yeti suit.

Skip Rogers

Gothboy Version 1

Gothboy Version 2

Professor Nova Concepts

Morcubus, the main villain

Magellan the lemur

Zombie Carl

Violet - early concept

They ended up using a simpler design of Violet so I used her detailed version to make a Geisha outfit you can unlock.

Buddy Outfits - Before & After

Here are some of the characters in-game so you can see how the 3D modelers brought the characters to life from 2D to 3D. My friends, Serv, Robert, Paul and Kampol modeled the NPCs while Ethan and the outsourcing group worked on CAS. I think they all did an awesome job modeling, rigging, texturing and lighting the models. To see more characters, go to the MySims Agents Official Site.
~Genevieve























